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Path Tracing ReShade Q&A with Pascal Gilcher (AKA Marty McFly) – How It Works, When It’s Out, and More

Pascal Gilcher, also known by his username of Marty McFly, can be considered to be the most famous ReShade modder mainly thanks to his breakthrough SSRTGI (Screen Space Ray Traced Global Illumination) shader…

by Alessio Palumbo

14 Aug 2023

Skyrim modded with path-traced lighting – and all DX9+ games could follow

The maker of ReShade’s RTGI mod reveals his next big project.

Enterprising developer Pascal Gilcher, best known for creating a ReShade add-on for ray-traced global illumination (RTGI), has unveiled his work on a path-traced version of Skyrim Special Edition…

by Alex Battaglia

1 Aug 2023

RTGI Shader Adds Image Based Lighting, Extended Ray Length Multiplier

Pascal Gilcher, the creator of the RTGI shader we’ve often covered here on Wccftech, has released a new version (0.19) that adds image-based lighting and an extended ray length multiplier…

by Alessio Palumbo

30 Dec 2020

Nvidias Grafik-Upgrade auf Knopfdruck: Riesiges Potenzial, aber auch große Probleme

Der neue Nvidia-Treiber bringt unter anderem Raytracing per Shader in Spielen wie Witcher 3 und Skyrim. Wir haben es ausprobiert und sind sowohl begeistert als auch genervt…

by Nils Raettig

19 Jan 2022

God of War NVIDIA DLSS & Reflex Game Ready Driver Released – Download and Install For The Definitive Experience

We’ve worked with the modding community and teamed up with Pascal Gilcher, a popular ReShade Author, to release three advanced, depth-based Freestyle filters, SSAO, Dynamic DOF, and SSRTGI, a modified version of his popular “Ray Tracing ReShade Filter”…

by Andrew Burnes, Ryan Narragon

14 Jan 2022

NVIDIA GeForce RTX2080 runs Crysis 3 with Reshade Ray Tracing with 60fps at Very High/1080p

These past few weeks we’ve been sharing numerous videos from games that were visually improved by Pascal Gilcher’s Ray Tracing Reshade. However, all of the users that have been testing this experimental version of ReShade were using mid-range GPUs…

by John Papadopoulos

14 Jul 2019

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